LAST STOP FIELD GUIDEUnofficial player guide
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BUS SURVIVAL · ROBLOX

Prepare Your Next Run

Build a working bus. Protect the supplies that matter. Make it to the next stop.

Sources reviewed September 8, 2026 · Source notes

Armored yellow bus surrounded by zombies in the forest, official Last Stop artwork
LAST STOP / ROAD SURVIVAL

Prepare for the next leg

Keep enough to move, enough to fight, and the item your objective depends on. Use the order below before spending the rest of your cash.

  1. Wheels before armor. A slow bus with a scraping sound may have lost wheels. Two Basic Wheels need 4 Wood + 8 Scrap. Put that reserve aside before selling materials; fit the replacements with Z. Check every recipe and unlock
  2. Fuel and matching ammo before a new gun. Ricoko’s solo route keeps Gas Cans and Medium Ammo for a Revolver. Carry an Iron Sword as the ammo-free fallback. The published Coal Block display is 10K Fuel; there is no supported kilometers-per-can conversion. Choose a weapon you can keep supplied
  3. Quest items before sale value. Keep a Cure Potion for Fred, Empty Cans for Noodle, and the materials for your next craft. A 300-cash Queen’s Necklace can fund supplies, but a cheaper component may be what keeps the bus moving. Look up the item before selling
  4. Leave after the objective is complete. At a rescue checkpoint, clear enemies, collect the Cage Key and open the cage. Recheck wheels, fuel, ammunition and the group before departure. Follow checkpoints and NPC tasks

A first purchase you can actually afford

The two currently reported promo codes total 750 Tickets. Carpenter and Medic each cost 1,000 Tickets, so a new balance of 750 is still 250 Tickets short. Tickets unlock a class; terminal cash buys run supplies. Keep those budgets separate.

At the same 1,000-Ticket unlock cost, Carpenter starts with a Hammer and 15 Wood, while Medic starts with a Bandage and +15% Health. Choose the early building start or the extra health according to your usual problem. These are Level 1 benefits; later levels are separate.

Copy the reported Ticket codes · Compare all 12 classes at each level

Choose the next stop for a reason

Your situationUseful next action
The bus scrapes and barely movesCheck missing wheels first; reserve the Basic Wheel ingredients before buying optional armor.
You need healing suppliesThe Hospital is listed as a 3/5-difficulty stop with healing loot. Its final room has a Big Zombie and the Doctor; a wrong keypad attempt can trigger an alarm. Solve the Doctor’s four-digit clue
You want a first clearPrioritize the road and checkpoint objectives. Optional boss detours consume supplies needed for Fred. Plan the final fight or cure ending
You are saving for a classCheck daily rewards, challenges and the separate Vault requirement. Find the next Ticket reward

Seven PC inputs for the bus and your gear

KeyAction
ClickGrab / shoot
ZPlace, build or attach
EEquip or use
QDrop
RReload
TabInventory
YInspect

These are the developer’s published PC inputs. On touch or controller, use the action prompts shown by the game; these keyboard letters do not establish those device bindings.

Choose the finish before Fred appears

Defeat: kill Fred at the last stop and end the ride. Cure: use the Cure Potion and finish with Fred alive. Tell the group which result you want; a teammate finishing the boss can end a cure attempt. The full ending page separates the conditions, reported controls and the reported potion search locations.

Read the boss counters and ending steps

Find the answer for your current run