Choose by your job, then compare the level
Early building: Carpenter. Health and healing supplies: Medic. Driving: Driver. At 2,000 Tickets, Blackmarketer supports selling while Coal Miner supports fuel. These are role recommendations based on listed benefits, not a measured win-rate tier list.
Compare one level at a time. Do not add Level 1, 2 and 3 starting inventories together. Stars describe the source class screen and are not a ranking. Necromancer costs Robux, a separate currency.
Which unlock fits your budget and job?
Choose your currency and usual job. The result shows listed unlocks and any shortfall; it does not rank win rates or combine class levels.
Role labels summarize the listed equipment/effects; check restrictions in the full table, especially undeclared Juggernaut level effects.
All 12 class records
Prices and effects below are reported by AwesWikis from September 5 class records, read September 8. Special conditions stay beside the class.
| Class / unlock | Level 1 | Level 2 | Level 3 | Conditions |
|---|---|---|---|---|
| Necromancer 899 Robux | 10% raise chance, up to 4 allies | 17% raise chance, up to 7 allies | 25% raise chance, up to 10 allies | According to AwesWikis’s user-reported September 8 patch summary, minions now regenerate health, can wear equipped armor and always show their health to the Necromancer. The eligible enemy set is not established; do not assume bosses can be raised. |
| Carpenter 1,000 Tickets | Hammer, 15 Wood | Hammer, 20 Wood | Hammer, 30 Wood | |
| Medic 1,000 Tickets | Bandage, +15% Health | Bandage, Medkit, +25% Health | 2 Bandages, 2 Medkits, +50% Health | Uses Bandages and Medkits twice as fast, healing self and others more quickly. |
| Driver 1,500 Tickets | 2 Coal, bus speed +15% | Gas Can, bus speed +25% | 2 Gas Cans, bus speed +40% | Bus speed bonus applies while the Driver is behind the wheel. |
| Policeman 2,200 Tickets | Pistol, 15 rounds | Pistol, 20 rounds | Pistol, 30 rounds | |
| Juggernaut 2,700 Tickets | No level detail in the collected record | No level detail in the collected record | No level detail in the collected record | Only the 2,700-Ticket price and class identity were available; compare other classes by their disclosed perks. |
| Blackmarketer 2,000 Tickets | 1 Silver Bar, selling pays +10% | 2 Silver Bars, selling pays +15% | 3 Silver Bars, selling pays +20% | Also receives better buying prices; the source does not give a numerical buying discount. |
| Coal Miner 2,000 Tickets | Coal Block, 3 Coal | Coal and Coal Blocks cost 50% less | Coal and Coal Blocks cost 65% less. Corpses turn into Coal. | At Level 3, corpse-derived Coal burns five times hotter according to the class UI reported by AwesWikis. No distance conversion is given. |
| Gravedigger 5,000 Tickets | Starts with special shovel | Starts with special shovel | Starts with special shovel | The Graveyard Shovel digs random loot from graves. It is listed at all three levels; loot chances and additional level differences are not supplied. |
| Ninja 8,000 Tickets | +10% Speed, 25% harder to notice, dash every 5s; historical September 5 distance: 10 studs | +20% Speed, 40% harder to notice, dash every 3.5s; historical September 5 distance: 13 studs | +30% Speed, 60% harder to notice, dash every 2.5s; historical September 5 distance: 15 studs | Higher hunger drain; exact rate not supplied. AwesWikis’s user-reported September 8 patch summary reports increased dash distances. The 10/13/15-stud figures are historical; new distances were not published. |
| Vampire 12,000 Tickets | Night: +10% Speed, +15% Damage, +20% Health, 5% Lifesteal | Night: +15% Speed, +25% Damage, +30% Health, 9% Lifesteal | Night: +20% Speed, +35% Damage, +40% Health, 12% Lifesteal | Enemies are not triggered by its presence. Cannot use Bandages or Medkits; listed stat bonuses apply at night. |
| Ghoul 18,000 Tickets | Rage 30s, 40% less damage, 2x jump, 50 landing damage, bite 0.6s, +4% Hunger, +5% Rage | Rage 45s, 60% less damage, 2.5x jump, 75 landing damage, bite 0.4s, +7% Hunger, +8% Rage | Rage 60s, 80% less damage, 3x jump, 100 landing damage, bite 0.2s, +10% Hunger, +12% Rage | Eating Zombie corpses restores Hunger and builds Rage until transformation. Normal food gives no benefit. The September 8 patch summary reports a changed Rage keybind but does not name its replacement; the corpse-to-Rage conditions above still explain how to build the meter. See the current in-game control label for the new activation key. |
Turn Ticket rewards into a purchase decision
A starting balance of 750 from both promo codes needs 250 more for a 1,000-Ticket class, 750 more for Driver, or 1,250 more for a 2,000-Ticket class. This is unlock arithmetic, not an earning-time estimate. Daily login and challenge rewards can contribute; the unlock cost does not buy every class level.