LAST STOP FIELD GUIDEUnofficial player guide
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BUS SURVIVAL · ROBLOX

Bosses & Endings — Fred, Anubis & Dracula

Prepare the actual boss counter and preserve the ending you intend to earn.

Sources reviewed September 8, 2026 · Source notes

Fred: defeat or cure?

ResultRequired actionPreparation
Defeat Fred EndingDefeat Fred at the Last Stop and end the ride.Keep a usable gun, matching ammo and melee fallback.
Cure Fred EndingCure Fred with the Cure Potion; finish without killing him.Reserve the named potion and agree on the no-kill plan.
Case ClosedKeep Detective Jack Hollow alive until he finds Fred.Protect the escort; this is a different objective from the two ending conditions.

Fred is reported at 5,500 HP with one player, and the earlier capture reports 750 XP and 100 Tickets for finishing/reaching the end. AwesWikis’s user-reported September 8 patch summary now lists Victory: 450 Tickets and Case Closed: 250 Tickets. The old 100-Ticket record is historical; the notes do not establish whether these differently named rewards stack, so do not add them together. The solo video uses a Revolver and headshots. These are sourced examples, not a guaranteed clear time.

Use the potion without losing the no-kill condition

  1. The Last Stop Roblox Wiki cure guide reports late-game scavenging, particularly the Military Base or Hospital, as places to search for the Cure Potion. Search their loot before the final stretch; this is a reported search route, not a guaranteed spawn or drop rate. Keep the named potion separate from sale cargo.
  2. Assign one player to carry it and tell the group that Fred must survive.
  3. Finish Checkpoint 3 and let Fred board. The cited community guide describes Fred taking the driver’s seat, passing the final gates and transforming into the green boss. Open inventory and equip the Cure Potion when that transformation occurs.
  4. According to that guide, aim at Fred’s body and click to throw the equipped potion. Tell teammates to cease fire; defend against other zombies while allowing the cure to register. This is the source’s reported operation, not a playtest by this website.
  5. Observe whether Fred is cured, allow the ride to finish and check the Cure Fred Ending badge. An item disappearing is not proof of a successful cure.

The cited community guide says a missed throw consumes the potion and loses the cure opportunity for that run. DV Plays’ attempt near 28 minutes fails and the team switches to killing Fred; that video supports the failure caution, not a successful cure demonstration. The exact spawn container, drop rate and same-run replacement method are not supplied. Use the reported scavenging and throwing steps with those limits. Read the reported cure procedure ↗. Its older no-codes paragraph is superseded by the current code report.

Watch the failed cure attempt and its outcome ↗

Anubis: stop the healing statues

In DV Plays’ run the pyramid approach starts around 21:00, with a color-order puzzle before the fight. Read the sequence shown in your run, match it and regroup before descending; ammunition spent in the dungeon is part of the boss preparation.

At about 10% HP, destroy the surrounding Healing Statues to stop Anubis healing. AwesWikis reports 9,000 HP with three players and estimates a 4,500-HP solo base from party scaling. The observed value and the inferred base are different kinds of information. The God Slayer badge asks you to be the player who defeats Anubis.

The September 8 patch summary lists defeating Dracula as the prerequisite for Vampire Sword. This is an unlock condition, not a supplied drop-rate guarantee.

Dracula has a second life

The source reports Dracula reviving once: 9,000 HP per life with two players, or 18,000 total damage across the two lives in that observation. A solo base of 6,000 per life is an estimate from the apparent +50%-of-base-per-extra-player rule. Plan supplies for both lives; the first defeat is not the complete encounter.

Enemy and boss reference

EnemyKnown values and conditions
ZombieHealth: 100
XP: 5
Historical September 5 corpse sell: 1; the September 8 patch reports an increase without a new amount
Visual variants: Red-shirt, blue-shirt, Purple, Doctor, black Military, green Military
Armored observation: One armor piece observed at 120 HP
Military observation: Black and green forms observed at about 120 HP and 5 XP
Big ZombieEstimated health: About 750 to 780, player-tested approximate
Test: 26 Hammer hits at displayed 30 Damage
XP: 40
Historical September 5 corpse sell: 10; the September 8 patch reports an increase without a new amount
Death behavior: Spawns 4 normal Zombies
Locations: First Gas Station and Hospital
BloaterDeath behavior: Explodes
Corpse: None
Estimated health: About 600, player-observed
XP: 40
Limit: Damage and spawn conditions not captured
JuggernautLocation: Military Base
Observed health (2 players): 7,200
Estimated base health (1 player): 4,800, derived from observed party scaling
Party scaling: Apparent +50% of 1-player HP per additional player
Encounter: Quarantine Zone cutscene
Limit: Damage, drops, and behavior not captured
MummyXP: 15
Estimated health: About 250, player-observed
Limit: Damage, location, and drops not captured
AnubisObserved health (3 players): 9,000
Estimated base health (1 player): 4,500, derived from observed party scaling
Healing threshold: 10% HP
Counter: Destroy the surrounding Healing Statues
Limit: Location, attacks, XP, and drops not captured
DraculaRole: Mini-boss
Observed health per life (2 players): 9,000
Estimated base health per life (1 player): 6,000, derived from observed party scaling
Lives: 2
Observed total damage (2 players): 18,000
Party scaling: Apparent +50% of 1-player HP per additional player
Limit: Encounter, attacks, XP, and drops not yet captured
FredRole: Final boss
Observed health (1 player): 5,500
Party scaling: Apparent +50% of 1-player HP per additional player
Historical completion reward: 750 XP and 100 Tickets; see the current reported Victory 450 / Case Closed 250 distinction above
Limit: Attacks and drops not yet captured

Compare weapon damage and ammunition · Prepare the route and NPC objectives